I’m a volunteer for the Haunted House Fear Fest, which is an independent horror festival that showcases the work of independent horror filmmakers and game developers. The point of the fest is to celebrate all things horror with the contributions of small horror creators. The festival will take place from October 24th to 26th in the Triad Theater in NYC (New York City).
I played your game and love the level of detail that it has. I also love how the fire gets worse as you progress through a match. It makes the game more intense!
If you’re interested in submitting, then all you have to do is submit your game on itch.io and Film Freeway and pay the submission fee. Links to the Haunted House Fear Fest pages will be provided in this message. You can pay the submission fee on our film freeway page and choose the game category that fits your game and use the 50% discount code: HHFFGAMEJAM50.
I hope to hear back from you!
Best,
Alex Richardson
Volunteer
Haunted House FearFest Film & Video Game Festival
After seeing Vinny from Vinesauce play it. I Skipped easy mode, and went straight for normal mode. Beat it 1st try. Awesome concept. can't wait for the full release with PVP
I'm rarely someone who plays single player games, or at least has a hard time doing it. So the fact I played this demo is a big thing for me. You should be proud for your creation. I am someone who loves board games, as I'm sure you do yourself which is why you made this
Am i still allowed to not like this game? I just never have fun when playing. Getting crowbarred sucks, and no, making easy mode easier doesn't help cause im no wuss, I still feel like i have no control, you always choose the red line if you can, always use your items as soon as possible so you cant get crowbarred, and if your items suck.... then too bad skill dif. still feels like luigis casino, and the graveyard, while cool is useless in game, if it connected to the board that would be really cool and add strategy, but alas. I still rate it 5 luigis out of 10, just wixh there was more ways for the player to interact with strategy cause the items are just use them when you can, maybe a item that gets stronger the longer you hold it, or somthing, i'm not a developer so i dont know. i don't hate it, i could just be better, cause at this rate the hardest difficulty will feel grindy and luck based, not bad but needs improving, feel free to roast me in the replies, i'm sorry i'm not intirely positive.
I damn it love how it's playable even on mobile when it wasn't intended to! Game is great, won on normal on first attempt, but was close to game over by one last card, didn't got screenshot ;-;
P.S. Optimisation for web is really great, on first stages around 45 fps, after it solid 20, but i have not best phone anyways 👍
Also if you want to translate game later on other languages, i'm native russian.
I think natively game will play better than on web, cause yknow, browser eating ram after all.
ps. I think if you will lower quality of fire a bit and make textures a bit lower quality, natively game will play more fluently on mobiles, also you can add internal resolution thingy ig.
Oof, but after all if basically count, on device itself it will run a bit smoother, and i'm not a dev to really help, just thinking logically, and it's my limit.
As i was saying, let people use it, Have the host get huffy, maybe the host will use it if hes about to loose and it hasn't been used, bringing attention to the environment, cool shit like that is what makes inscryption great instead of good, sorry if this sounds angry, it isnt, i just like the game and want it to be great
Sparkling with potential, this game is a blazing success in its current form. The flow is quick and snappy, with a fiery atmosphere that keeps you engaged. As a fan of the game that inspired it, I'm thrilled to see this title ignite the same passion and excitement. I'm curious to see what's in store for the full release - will it be a smoldering ember or a raging inferno of new content? Either way, I'm eagerly anticipating the next update and can't wait to see this game reach its full blaze of glory.
never seen that lol I just finished alpha version before going on vacation so i will share it when i get home, school is also starting for me in 2 weeks so im kinda small on time cuz im going in 6th class it can be hard
why lol i feel like godot is too easy to use i tried both, unity and godot. Godot is so easy that i think is used by peapole that really don't know how to code. But ok i guess
Main reason being that Unity starts making you pay up if your game becomes profitable enough. They're introducing a "Runtime Fee" on top of making you pay for "Unity Pro". It's likely that these practices might become increasingly predatory. Godot is open source, meaning that I won't be at the mercy of any corporation for making games with it.
I personally prefer engines that are easy to use. It makes coding and debugging less of a headache so I can focus more on the game design itself. I think before Godot became more mainstream, Unity was one of the easiest 3D game engines with decent power under the hood.
Godot may not be as powerful or convenient, but it's definitely getting there. Though I really do dislike that gdscript is required for many things.
Wait what lol I didn't know that lol I never even readed gulides or FAQs lol I may still use unity caouse I know it better than godot but I'll watch'out to get only 1 or 2 peapole downloading my game instead of Fortnite lol (why TF do everybody play fortnite it's biggest dog sh*t
very, very interesting concept for a card game! a physical version of this game would be very amazingly frustrating (in a good way) to play against your friend(s). kudos for the experience of great atmosphere!
Loved the game, and got all the endings! With that being said, you should add a mechanic where whenever the host gets a crowbar you get the option to jump out of the tower and into the flaming forest! (seriously tho, great game and can't wait for the official release)
What a fun game that I have played just today and have enjoyed it so much . I like that there are 3 different types of endings that you can get by just playing. like winning the game and getting let go. Or getting the ones that you loses on and. Picking to put on the mask or putting the Mask bin. I cant wait to see the full game come out.
Even though it's inspired by Buckshot Roulette I don't think it's similiar at all (other than the aesthetics & host thing) it's a really unique idea & I love the execution! Also I found it pretty funny that the host lost terribly even after cheating so much haha
Sehr interessantes Spielkonzept, natürlich sehr stark angelehnt an Buckshot Roulette und Inscryption, dennoch mit einem interessantem Kartenspiel und Mogeleien, die sich einfügen und das Spiel nochmal richtig spannend gemacht haben! Grafik und atmosphäre super!
Vielleicht ein paar mehr Twists und Dialoge hätten dem Spiel glaube ich ganz gut getan bzw. eine Form der Einführung in die Welt von Arsonist.
Its so dumb that you can use crowbars, not only back to back, to steal your opponents, but also use them immediately after getting them.(especially when items like spyglass don't work like that) Also, because card counting how many redraws and utilities you have is the core of the game, The fire extinguisher randomizing the card throws that off, without explaining it to the player. buckshot rullete but somehow way more luck based
just about to update the game to have a visible graveyard so every card can be accounted for, as well as disallowing crowbars to steal other crowbars in "FAIR" mode.
i love this game a ton, but it can be dumb when he gets 50 crowbars and i get the fire axes, only once did a fire axe help and not beat me down. Took me on my 4th to win.
Arsonate is a game that was inspired by Buckshot Roulette, and it genuinely shows. The animations, play style, and pacing all felt familiar after playing Buckshot for a while now. Not to mention the unusual turns in the story, and the Host's "fairness". Somehow I think I managed to get a glimpse of quite a bit the game has to offer, but I'm not done with this one yet! I may have become the new Host, but the garden has yet to prosper!
Thoroughly enjoyed this and I will definitely be coming back to get the other endings! (I played the GameJolt version (which is apparently a copy), but I'll probably be playing the Itch.io version on my phone in spare time!)
[I was informed that the GameJolt version is not the original, so don't go to that one, the one here on Itch.io is the original Arsonate]
I was looking on GameJolt for games last weekend but I have wanted to play Arsonate, I did find it there as well. Whoever uploaded used the same name as yours, I didn't think much of it since I've seen game devs have their game on both stores (Itch.io and GameJolt) with a different handle. I'll put a link to the GameJolt page here if you haven't already looked into this. I had no idea it wasn't your upload. My next video then I will be playing the version here, as I'm not going to promote someone copying a game. I'll update my logs as well. Glad I could at least bring this to your attention.
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Hello, Nash (_nashset)
I’m a volunteer for the Haunted House Fear Fest, which is an independent horror festival that showcases the work of independent horror filmmakers and game developers. The point of the fest is to celebrate all things horror with the contributions of small horror creators. The festival will take place from October 24th to 26th in the Triad Theater in NYC (New York City).
I played your game and love the level of detail that it has. I also love how the fire gets worse as you progress through a match. It makes the game more intense!
If you’re interested in submitting, then all you have to do is submit your game on itch.io and Film Freeway and pay the submission fee. Links to the Haunted House Fear Fest pages will be provided in this message. You can pay the submission fee on our film freeway page and choose the game category that fits your game and use the 50% discount code: HHFFGAMEJAM50.
I hope to hear back from you!
Best,
Alex Richardson Volunteer Haunted House FearFest Film & Video Game Festival
https://itch.io/jam/haunted-house-fearfest
https://filmfreeway.com/HauntedHouseFearFest
I'd be honored! But do you think this game is appropriate for the theme, "Are you afraid of the dark?"
It might not be, but the theme isn’t strictly enforced so still feel free to apply.
There are many things that happen in the dark, even when there is a fire. Feel free to submit
Such a fun game can't wait for the full game
thanks for playing!
After seeing Vinny from Vinesauce play it. I Skipped easy mode, and went straight for normal mode. Beat it 1st try. Awesome concept. can't wait for the full release with PVP
Thats crazy coz it only happens to a handful of people. good going!
best 2/3?
I'm going to wait for the full release so I can play the harder modes! Again well done on this. I look forward to your future projects
oh well, worth a shot.
thanks for playing!
I'm rarely someone who plays single player games, or at least has a hard time doing it. So the fact I played this demo is a big thing for me. You should be proud for your creation. I am someone who loves board games, as I'm sure you do yourself which is why you made this
Wow...
Still loving the game
glad to hear that!
Am i still allowed to not like this game? I just never have fun when playing. Getting crowbarred sucks, and no, making easy mode easier doesn't help cause im no wuss, I still feel like i have no control, you always choose the red line if you can, always use your items as soon as possible so you cant get crowbarred, and if your items suck.... then too bad skill dif. still feels like luigis casino, and the graveyard, while cool is useless in game, if it connected to the board that would be really cool and add strategy, but alas. I still rate it 5 luigis out of 10, just wixh there was more ways for the player to interact with strategy cause the items are just use them when you can, maybe a item that gets stronger the longer you hold it, or somthing, i'm not a developer so i dont know. i don't hate it, i could just be better, cause at this rate the hardest difficulty will feel grindy and luck based, not bad but needs improving, feel free to roast me in the replies, i'm sorry i'm not intirely positive.
luigi
talk about deja vu, i swear this happened allready
I loved the game, GG!
ggs!
I damn it love how it's playable even on mobile when it wasn't intended to! Game is great, won on normal on first attempt, but was close to game over by one last card, didn't got screenshot ;-;
P.S. Optimisation for web is really great, on first stages around 45 fps, after it solid 20, but i have not best phone anyways 👍
Also if you want to translate game later on other languages, i'm native russian.
lol i wanted the game to run on mobile so bad but could only get so far without compromising too much on visuals.
I think natively game will play better than on web, cause yknow, browser eating ram after all.
ps. I think if you will lower quality of fire a bit and make textures a bit lower quality, natively game will play more fluently on mobiles, also you can add internal resolution thingy ig.
That's the thing, i already lowered the texture quality on the fires/embers/smoke but its likely the shaders themselves.
It uses a VFX kit I got from the asset store and Im no shader wizard sadly.
Best I could do was turn off the non-essential shader tricks and have the game remove fires farthest from the player when a low fps was detected.
Oof, but after all if basically count, on device itself it will run a bit smoother, and i'm not a dev to really help, just thinking logically, and it's my limit.
I freaking love how dramatic it is when [HOST] uses the extinguisher or the hatchet. (also the crowbar)
thanks! Was running out of time to get the demo out in 6 months so the animations are mostly reused.
There is a fire extinguisher on the wall, i should be able to F$#^&*! use it >:[(great game though)
oh yea that was a holdover from when earlier builds of the game had a water bucket instead.
gotta do something abt that.
As i was saying, let people use it, Have the host get huffy, maybe the host will use it if hes about to loose and it hasn't been used, bringing attention to the environment, cool shit like that is what makes inscryption great instead of good, sorry if this sounds angry, it isnt, i just like the game and want it to be great
ill download it name my own price of 10k and after this u iwll have to pay unity >:D jk
unity requires $200k before they charge me 💀
I'll also have to explain to the IRS where I suddenly pulled $200k from.
lmao da new mrbeast... I'll start using godot ig
Flaming Hot Inscription. Good game.
thanks for playing!
How does Mr.[HOST] deal the cards like that at the beginning? Man has some legendary card skills.
(great game btw keep up the great work)
he's got some crazy hand skills
(super good game)
Ah, but where did he get his skills?
He just froze time and launched them perfectly. Only description I could think of other than the fact that the [HOST] is an inferno ghost.
dude's got that aura.
Absolute banger
🗣🔥🔥
Good game
thanks!
fantasitc
Gamelay has gotten so fast. But the fire extinguisher disappears too ugly (
my bad og
thanks!
Wake up babe, new inscryption just dropped
ur girl....?
Sparkling with potential, this game is a blazing success in its current form. The flow is quick and snappy, with a fiery atmosphere that keeps you engaged. As a fan of the game that inspired it, I'm thrilled to see this title ignite the same passion and excitement. I'm curious to see what's in store for the full release - will it be a smoldering ember or a raging inferno of new content? Either way, I'm eagerly anticipating the next update and can't wait to see this game reach its full blaze of glory.
am also eagerly anticipating
Hello this is best game done on unity ever i don't know how long and how hard it was to make this game but i think you could not do it better super
how old even are you?:O
I make games on unity too but never shared one:P My favourite type is horror and card lol
Hi! You definitely should share your games! :) it’s a really good way to get feedback and improve; and it adds more cool games to the world.
^what they said
never seen that lol I just finished alpha version before going on vacation so i will share it when i get home, school is also starting for me in 2 weeks so im kinda small on time cuz im going in 6th class it can be hard
oooo!! I understand! When I was in school I had to wait 3 hours to get home so time was really short 😔! Good luck!
twenty somethin
oh cool your exactly 9 years older
thanks!
i wish i was using Godot
why lol i feel like godot is too easy to use i tried both, unity and godot. Godot is so easy that i think is used by peapole that really don't know how to code. But ok i guess
Main reason being that Unity starts making you pay up if your game becomes profitable enough.
They're introducing a "Runtime Fee" on top of making you pay for "Unity Pro".
It's likely that these practices might become increasingly predatory.
Godot is open source, meaning that I won't be at the mercy of any corporation for making games with it.
I personally prefer engines that are easy to use.
It makes coding and debugging less of a headache so I can focus more on the game design itself.
I think before Godot became more mainstream,
Unity was one of the easiest 3D game engines with decent power under the hood.
Godot may not be as powerful or convenient,
but it's definitely getting there.
Though I really do dislike that gdscript is required for many things.
Wait what lol I didn't know that lol I never even readed gulides or FAQs lol I may still use unity caouse I know it better than godot but I'll watch'out to get only 1 or 2 peapole downloading my game instead of Fortnite lol (why TF do everybody play fortnite it's biggest dog sh*t
Great Atmosphere keep going :)
Thanks!
very, very interesting concept for a card game! a physical version of this game would be very amazingly frustrating (in a good way) to play against your friend(s). kudos for the experience of great atmosphere!
hopefully my soon-to-be publisher can work something out with that.
Loved the game, and got all the endings! With that being said, you should add a mechanic where whenever the host gets a crowbar you get the option to jump out of the tower and into the flaming forest! (seriously tho, great game and can't wait for the official release)
lmao
What a fun game that I have played just today and have enjoyed it so much . I like that there are 3 different types of endings that you can get by just playing. like winning the game and getting let go. Or getting the ones that you loses on and. Picking to put on the mask or putting the Mask bin. I cant wait to see the full game come out.
me too.
thanks for playing!
Even though it's inspired by Buckshot Roulette I don't think it's similiar at all (other than the aesthetics & host thing) it's a really unique idea & I love the execution! Also I found it pretty funny that the host lost terribly even after cheating so much haha
dang i guess u built different.
Great game, it's pretty fun and unique even though the inspiration is obvious
thanks!
Honestly, one of the best games of the year in my opinion. It's turning out amazing. Will there be more items in the final game?
maybe a couple more hopefully.
Each one takes a lot of work (Needs model, texture, sfx, logic, host animation, player animation, host strategy logic).
Cursor doesn't reliably point to where it appears to on 21*9 aspect ratio monitors
maaaan.
yeah that makes sense considering the shenanigans im pulling behind the scenes.
Suppose ill look into it. Sry bout that.
Ain't no thing but a chicken wing. Ultrawide early adopters gotta cause problems for devs lol
the host kinda hot thx dev
🤨📷📷📷
the host plays unfair
no shit he only pulled up extinguishers
yes👍
i havent gotten to use one crowbar bruh
aw dangit!
bruh the waffle house has found its new host ahh ending
bro is wafflin
Scary Scuffed Games #313
https://twitch.tv/DitoMido
Vorgeschlagen von: Beatdown_TV
Sehr interessantes Spielkonzept, natürlich sehr stark angelehnt an Buckshot Roulette und Inscryption, dennoch mit einem interessantem Kartenspiel und Mogeleien, die sich einfügen und das Spiel nochmal richtig spannend gemacht haben! Grafik und atmosphäre super!
Vielleicht ein paar mehr Twists und Dialoge hätten dem Spiel glaube ich ganz gut getan bzw. eine Form der Einführung in die Welt von Arsonist.
Rating:
Dito: 4.6/5
Chat: 4.14/5
Gesamt: 4.37/5
Vundabar!
2-0 so far.
best of 5?
Its so dumb that you can use crowbars, not only back to back, to steal your opponents, but also use them immediately after getting them.(especially when items like spyglass don't work like that) Also, because card counting how many redraws and utilities you have is the core of the game, The fire extinguisher randomizing the card throws that off, without explaining it to the player. buckshot rullete but somehow way more luck based
just about to update the game to have a visible graveyard so every card can be accounted for,
as well as disallowing crowbars to steal other crowbars in "FAIR" mode.
i love this game a ton, but it can be dumb when he gets 50 crowbars and i get the fire axes, only once did a fire axe help and not beat me down. Took me on my 4th to win.
the host is a dubious creature.
idea - lock, it makes it so that the crowbar can’t get a item in one use. need 2 crowbars which is to say the dealer will get
Love this game, really want the full game to come out <3
me too
Arsonate is a game that was inspired by Buckshot Roulette, and it genuinely shows. The animations, play style, and pacing all felt familiar after playing Buckshot for a while now. Not to mention the unusual turns in the story, and the Host's "fairness". Somehow I think I managed to get a glimpse of quite a bit the game has to offer, but I'm not done with this one yet! I may have become the new Host, but the garden has yet to prosper!
Thoroughly enjoyed this and I will definitely be coming back to get the other endings! (I played the GameJolt version (which is apparently a copy), but I'll probably be playing the Itch.io version on my phone in spare time!)
[I was informed that the GameJolt version is not the original, so don't go to that one, the one here on Itch.io is the original Arsonate]
wait a minute i didn't upload to gamejolt yet. 🗿
I was looking on GameJolt for games last weekend but I have wanted to play Arsonate, I did find it there as well. Whoever uploaded used the same name as yours, I didn't think much of it since I've seen game devs have their game on both stores (Itch.io and GameJolt) with a different handle. I'll put a link to the GameJolt page here if you haven't already looked into this. I had no idea it wasn't your upload. My next video then I will be playing the version here, as I'm not going to promote someone copying a game. I'll update my logs as well. Glad I could at least bring this to your attention.
https://gamejolt.com/games/ARSONATEDemo/913819
thx man.
One of the best games I haven't played in a long time. Can't wait for the full release
Hopefully the launch goes well!