New difficulty option


Just updated the game to have two difficulties:

"FAIR: Fair play. No tricks."
*No rubber-banding, crutches, or omniscience of any kind.
*Host will still count cards.
*Host's eye glows white to reflect this fair play.
*Winning will not result in an alternate title screen.


"NORMAL: The Host plays dishonestly. Unlocks the Normal ending."

*Host has a very slight base omniscience.
*Host will rubber-band to the player if they get too far ahead.
*Host's eye glows red to reflect this dishonest play.
*Winning will unlock an alternate title screen.

Files

ARSONATE - WEBGL_DEMO - 20240722 - RELEASE.zip 71 MB
57 days ago