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Damn sad we ain't getting this stuff.

But to be fair, we can't have everything good at all times. Don't haste yourself, nice game launch is better than a rushed and bugged mess.

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game set (bugged canister)

Hey! Cain here, maybe you remember me from my comments on your YouTube videos and such- posting here as well, figured I could be more in depth as well!

I discovered a bug while replaying the game, involving the amount of items. There were two different instances where I got items over the 'max' limit (which is normally eight). While I didn't get more than eight items, what instead happened was I was able to influence the Host's turn (the first time I was too stunned and didn't do anything, though it gave me the option to flip over their cards despite it not being my turn, as well as being able to get the 'no description' from mousing over the host). The second time it happened, I *did* flip over a card during the Host's turn, which kinda caused them to... wig out. The Host tried to use a gas can during their turn, but rather than burn my cards, the camera was stuck in an altered angle (the one where it looks up from the table at the Host as they flick a match down), and was stuck there until I went over an unburnt card on my side and flipped it (potential softlock?). This fixed the mechanical bug (game proceeded as normal), but did end in a funny visual bug where the Host still had a gas can in their hand (which I have screenshots of, attached above). That's all I had to say. Thanks for making this game! I like it a lot, and I'm excited for the full release (I hope this post helps you in some way).
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